WE LIVE ONCE MORE!
It’s good to be back, everyone! We’re currently hard at work, and it’s great to be posting again!
This month’s Fragrant Fragment brings up one of our favourite things about video games today: digital purchases. Lucky is huge on it, and even I’ve found myself to buy more games through PSN and the Nintendo eShop more often than I used to!
Happy October, folks! I have this inkling that Lucky’s script for this month was inspired by two things.
The first and most obvious answer is that Halloween is soon to be among us, which I would say is one of my favourite days of the year. The second reason, which may be less obvious for some of our readers, is that we both got the game Super Smash Bros. for Nintendo 3DS, which has the character that Boom Boom is dressed as (Wario). Lizzie is dressed as Wario’s probably-not-as-popular (and not-in-game) brother Waluigi. So with that, Nintendo’s been on our minds for the past little while.
We’ve…played a lot of it, if that says anything.
Like Boom Boom in this month’s Fragrant Fragments, Lucky and I are having a lot of fun with Grand Theft Auto V. In terms of scale and content, GTAV impresses us with just how much it has. I’m personally still waiting for that one GTA story where you play as a female protagonist, but GTAV’s still pretty good. Hopefully, Boom Boom had better luck playing GTA Online in the first couple of weeks than we had, though.
Lucky asked me if I could share some personal thoughts on complex retro game narratives for this week’s blog post. In my case however, my list will read a bit different when compared to my brother’s, and I have good reason for this.
My first home console experience was the Nintendo Entertainment System. Back then, I didn’t play through games all the way to the end. I mostly played games as Player 2, like in Super Mario Bros. and Street Fighter II. For the most part, that was because I was kinda bad at games back then and was too afraid to go through them on my own. You can probably assume that even in multiplayer, I didn’t complete that many games too.
Except for playing through both Super Mario World games (which seemed the most accessible to me during the SNES era), it actually took me until the PlayStation era that I really started to play games on my own to satisfy my desire for stories. I started with Metal Gear Solid, which came out in 1998, just two years before the PlayStation 2. The PS2 era was when I really started to hit my stride into playing through single-player campaigns.
So with that, Lucky is exempting me from the rule that the origins of whatever game I mention must be from or before the PS2/Gamecube/XBOX era. So expect a lot of PS2 games.
From Crash Bandicoot to The Last of Us, Naughty Dog is a game dev that’s grown in their narrative skill. The Jak & Daxter series was the first time I felt they were trying to write an epic story, which they did, for the most part. With the sudden change of tone and setting in Jak 2 (as well as giving their once silent protagonist a voice), and later adding a crazy amount of time-space hijinks, the series evolved into something that barely looked anything like its first entry in the series. And yet somehow, I still enjoyed it for its complexity.
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